Ghost Town
Ghost Town
London, 1983. Edith Penrose is an Irish witch turned paranormal detective â and her brother has vanished. Navigate the haunted streets and fog-drenched interiors of 1980s London, solving tactile puzzles, activating magic sigils, summoning restless spirits and unravelling a genuinely gripping mystery. From Fireproof Games, makers of The Room â the studio that has defined VR puzzle adventures since 2020. The best VR game of 2025 according to the TIGA Awards.
What is Ghost Town?
Ghost Town is the latest VR puzzle adventure from Fireproof Games â the studio behind The Room series, which has been setting the gold standard for VR puzzle experiences since The Room VR: A Dark Matter in 2020. Released on 24 April 2025, Ghost Town won both Best Puzzle Game and Game of the Year at the 2025 TIGA Awards, cementing its place as the most acclaimed new VR title of the year.
Set in London in 1983, you play as Edith Penrose â an Irish witch who runs a paranormal detective agency with her flatmate Rina. When Edith's brother disappears, a mysterious lead draws her into a web of hauntings, supernatural phenomena and hidden secrets across the city's fog-drenched streets and shadowy interiors. The game takes a more narrative-driven approach than The Room VR â interweaving puzzles with walking-and-talking story sections that keep the pacing fresh and the emotional investment high.
The 1980s London setting is a masterstroke â atmospheric, distinctive and grounded in a cultural specificity that makes every environment feel authentic rather than generic. The game is available across Meta Quest 2 and 3, PC VR (Steam) and PSVR2, with language support for English, French, German, Italian, Japanese, Korean and Spanish.
What Makes Ghost Town Special?
The Minor Caveats
Curriculum & Educational Fit
Ghost Town is not a curriculum tool in the way that Maroon or Nanome are â it won't teach a chemistry concept or explain a historical event. Its educational value is in critical thinking, lateral reasoning and problem solving â the cognitive processes that make a good puzzler are precisely those that good teachers want to develop. For English and Media, the game is a masterclass in narrative structure, character voice and environmental storytelling â studying how Ghost Town builds atmosphere and character could serve a Media Studies or creative writing unit. The 1980s London setting has some incidental historical geography value. As a high-quality, age-appropriate (12+) enrichment experience or reward, it is outstanding. Note: the supernatural themes (ghosts, exorcism, witchcraft) are treated atmospherically rather than graphically â more Ghostbusters than horror â but teachers should review before use with younger secondary students.
| Platform | Quest 2/3 ¡ PC VR ¡ PSVR2 |
| Price | $24.99 (sales to $17.99) |
| Developer | Fireproof Games |
| Released | April 24, 2025 |
| Setting | London, 1983 |
| Length | 4â5 hours |
| Steam score | 95% Very Positive |
| Languages | EN ¡ FR ¡ DE ¡ IT ¡ JA ¡ KO ¡ ES |
| Best for | Enrichment ¡ Reward ¡ KS3+ (12+) |
