Rfactor2
rFactor 2
A racing simulator with genuine professional credentials: rFactor's lineage has been used by real racing teams for driver training and race car development. Deep physics, Steam Workshop content, and SteamVR support, balanced against a dated interface and content that requires Workshop subscriptions to access.
$29.99 • Steambase 79/100
rFactor 2 was released by Image Space Incorporated in March 2013 as the successor to the original rFactor (2005), and has been developed by Studio 397 (based in Apeldoorn, Netherlands) since they took over the source code and branding in 2016. The first Studio 397 update in December 2016 made rFactor 2 Steam-exclusive and removed the previous subscription model. In May 2017, an open beta introduced DirectX 11 and initial VR compatibility via SteamVR.
The defining characteristic of the rFactor lineage — carried through into rFactor 2 — is genuine professional use. As Wikipedia notes plainly: "rFactor 2 is designed to be modified and used by professional racing teams for driver training and race car development." This is not marketing language; rFactor's open, modifiable physics engine has made it a tool of choice for teams wanting to build custom vehicle models for development purposes, a use case that goes well beyond consumer gaming.
- Genuine professional racing team use for driver training
- Deep, modifiable physics engine
- SteamVR support since 2017
- 35+ free/paid licensed cars and tracks (Formula E, McLaren, Mercedes, Bentley)
- Dynamic weather with realistic puddle build-up
- Tyre damage and flatspotting simulation
- Esports-grade multiplayer foundation
- Continuously developed (RaceControl online system, 2023+)
- Steam Workshop subscription required to get any content
- Dated graphics and unintuitive menu system reported
- VR loading screens reported as uncomfortable by some users
- Individual car/track purchases (controversial pricing change)
- Online community described as fading in some reviews
- 79% Steam positive — lower than most competitors reviewed
- Developer
- Studio 397 (Netherlands)
- Publisher
- Motorsport Games (since 2021)
- Price
- $29.99 (+ Workshop/DLC)
- Released
- March 28, 2013
- Platform
- PC (Windows) • SteamVR
- Steam
- 79% positive • 8,859 reviews
- VR added
- 2017 (DirectX 11 + SteamVR)
- Average completion
- ~42 hours
- Professional use
- Driver training & car development
