Ghost Giant
Ghost Giant
You are a giant ghost visible only to Louis, a young cat boy found crying alone. Lean over his tiny diorama world, reach in with your enormous hands, solve puzzles, and help him bear the weight of something far too heavy for a child. A heartbreaking, beautiful VR adventure.
BAFTA nominated • ~$29.99
Ghost Giant was developed by Zoink Games, a Swedish studio from Gothenburg whose previous games include FE, Stick It to the Man, Zombie Vikings, and Flipping Death. Directed by Olov Redmalm and written by Sara Bergmark Elfgren, it was developed natively for PSVR (2019) before arriving on Oculus Quest in February 2020. The Quest version is widely regarded as the superior version due to the headset's superior tracking, the absence of a wire, and the ability to lean and twist freely.
You are the titular ghost giant: an enormous, translucent presence looming over a toy-scale diorama world. You are invisible to everyone except Louis, an anthropomorphic cat boy found crying by a lake in the fictional town of Sancourt. The world is built in the aesthetic of handmade cardboard cutouts and painted wooden stages. You interact by leaning forward, reaching your enormous hands into the scene, lifting rooftops to peer inside buildings, moving objects, cranking mechanisms, and making it rain by clashing clouds together. Louis, initially terrified of you, becomes your companion and guide to the town.
- OpenCritic 82 "Strong" • Metacritic 85 (Quest) • BAFTA nominated
- Written by Sara Bergmark Elfgren — published novelist
- Quest version is the best version — superior tracking, no wire
- Diorama scale creates unique VR presence unlike any other game
- Powerful PSHE and emotional literacy curriculum material
- ESRB Everyone • PEGI 7 — broadly age-appropriate
- Beautiful cardboard-cutout art style
- Playable seated with minimal movement — accessible
- Mature emotional themes require teacher briefing (parental mental illness)
- Short: ~4-5 hours — limited replay value
- Puzzles are simple relative to the narrative quality
- Some interaction limitations: not everything in the world can be grabbed
- No longer available new on PSVR physical — check current availability
- Developer
- Zoink Games (Gothenburg, Sweden)
- Director
- Olov Redmalm
- Writer
- Sara Bergmark Elfgren (novelist)
- Price
- ~$29.99
- Platforms
- Meta Quest • PSVR
- PSVR released
- April 19, 2019
- Quest released
- February 20, 2020
- Duration
- ~4-5 hours
- OpenCritic
- 82 "Strong" • 83% recommend
- Metacritic
- 80 (PS4 PSVR) • 85 (Quest)
- Awards
- BAFTA Games Award nominated • Best VR/AR Game
- Age Rating
- ESRB Everyone • PEGI 7 (themes require teacher briefing)
