Moss VR
Moss
You are the Reader. You open an ancient book and discover Quill — a young mouse whose uncle has been taken. In a diorama world of breathtaking detail, you and Quill must face what comes next. The game that established the VR diorama adventure genre and introduced one of gaming's most beloved characters.
Metacritic 81 • $29.99
Moss was Polyarc's debut game, developed by a 14-person team assembled from veterans of Destiny, Dragon Age, Guild Wars, and other major franchises. It was released for PlayStation VR in February 2018, for Oculus Quest in 2019, and for SteamVR in 2020. In the years since, it has accumulated 94% positive reviews on Steam from 1,783 users, a Metacritic score of 81, and nominations across every major gaming award: three BAFTA nominations (Game Innovation, Best Original Property, Best Debut Game), nominations at The Game Awards, Golden Joystick Awards, Annie Awards, IGF, and GDC. It is one of the most decorated debut games in VR history.
The premise begins with you literally opening a book. Sitting in a great hall before an enormous ancient tome, you turn the pages to discover the legend of Quill, a young mouse living in a world called Moss. When Quill's uncle is taken by a demon serpent called Sarffog, her discovery of the Relic — a mysterious artefact — summons you: the Reader, a glowing orb who exists in Quill's world as a disembodied spirit. You become her companion, guide, and protector. The storybook framing never drops: the game constantly returns to the book, and the narration is delivered as if being read aloud by an unseen voice.
Quill's ASL-inspired gesture vocabulary is also worth noting: she uses a form of American Sign Language to communicate with the Reader throughout. This was developed with input from the Deaf community and allows Quill to express herself, give hints, celebrate, and acknowledge the player's presence without any dialogue. It adds to the extraordinary sense that she is a real, present individual rather than a game character.
- 94% Steam positive from 1,783 reviews • Metacritic 81
- 13+ award nominations across BAFTA, TGA, Golden Joystick, Annie, IGF, GDC
- Quill: one of VR's most emotionally compelling characters
- ASL-inspired communication with input from the Deaf community
- Storybook framing is one of VR's most elegant narrative devices
- Available Quest, PSVR, SteamVR • PEGI 7 / Everyone
- Frequently on deep sale (<$10 on Steam)
- Essential prequel to Moss: Book II
- Short: ~4-5 hours • critics universally wish it were longer
- Single voice actor for all characters felt like a budgetary constraint (6DOF)
- Quest version shows minor corner-cutting vs PSVR original (6DOF)
- $29.99 at full price for ~4-5 hours requires sale monitoring
- Best experienced before Book II, requiring additional purchase for sequel
- Developer / Publisher
- Polyarc (Seattle, USA)
- Price
- $29.99 (watch for sales)
- PSVR released
- February 2018
- Quest released
- 2019
- SteamVR released
- 2020
- Duration
- ~4-5 hours
- Steam
- 94% positive (1,783 reviews)
- Metacritic
- 81
- Languages
- 10 (EN, ZH x2, FR, DE, IT, JA, KO, ES)
- Communication
- ASL-inspired gesture vocabulary
- Age Rating
- ESRB Everyone • PEGI 7
- Sequel
- Moss: Book II (2022, separately priced)
