Ghost Town
Developer & Release
- Made by Fireproof Games, the indie studio behind The Room series, based in Guildford, UK.
- Released on April 24, 2025 on Meta Quest, with PC VR and PlayStation VR2 versions following later in 2025.
- Over 4 years in development.
Story & Setting
- Set in London, 1983. You play as Edith Penrose, an Irish witch turned ghost hunter and paranormal detective.
- The central plot involves searching for Edith’s missing brother, assisted by her tech-savvy flatmate Rina.
- The story spans multiple UK locations, including London and a remote Scottish island/lighthouse.
Gameplay
- Single-player VR puzzle-adventure with a runtime of roughly 4–5 hours.
- Puzzles involve exorcising spirits, using light mechanics, and interacting with the environment using motion controllers.
- Features a hint system, seated and standing play modes, and collectible magazines scattered throughout levels.
- No jump scares — the horror is atmospheric and psychological rather than graphic.
Visuals & Audio
- Widely praised as one of the best-looking native Quest games ever made, with motion-captured characters and detailed lighting.
- The audio design and voice acting have received particular acclaim from reviewers.
Reception
- Holds a 95% positive rating on Steam (around 400 reviews) and was nominated for best VR title of the year.
- Considered a spiritual successor to The Room VR: A Dark Matter.
Lore Connection
- While not officially part of The Room series, the game contains subtle Easter egg references — including Canopic jars and tarot cards from earlier games — hinting at a shared universe involving “the Null.”
