Shapelab Max
What it is: Shapelab Max is a professional VR 3D sculpting and modeling application that uses polygon mesh-based tools to create high-quality 3D assets. It’s designed for creating props, characters, and concepts for games, applications, virtual worlds, and 3D printing.
Latest Version: Shapelab Max 2026 was released in December 2025 and represents the rebranded “Max” tier, signifying the full-featured creative suite.
Key Features:
- Dual engine modeling that combines polygon sculpting with voxel-based sketching
- Dual VR and desktop modes – you can switch seamlessly between working in VR with a headset or on desktop
- Digital pen and tablet support with tilt, twist, and pressure sensitivity
- Elastic move tool using Pixar’s real-time elastic deformation methodology
- Dynamic topology mode with advanced remeshing algorithms
- Transform system with non-uniform scaling
Platform Availability:
- PCVR version: Works on Windows with VR headsets (HTC Vive, Valve Index, Oculus Quest via link cable, Windows Mixed Reality)
- Standalone version: Runs on Meta Quest 3/3S and Pro headsets with no PC required
- Available on Steam and Meta Store
Special Offer: Purchases made before January 15, 2026 include exclusive free access to the standalone Quest version.
What Makes It Unique: Unlike many VR sculpting tools that use voxels, Shapelab uses polygonal mesh modeling, which allows for production-ready geometry and easier integration with professional workflows.
