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Shapelab Max

What it is: Shapelab Max is a professional VR 3D sculpting and modeling application that uses polygon mesh-based tools to create high-quality 3D assets. It’s designed for creating props, characters, and concepts for games, applications, virtual worlds, and 3D printing.

Latest Version: Shapelab Max 2026 was released in December 2025 and represents the rebranded “Max” tier, signifying the full-featured creative suite.

Key Features:

  • Dual engine modeling that combines polygon sculpting with voxel-based sketching
  • Dual VR and desktop modes – you can switch seamlessly between working in VR with a headset or on desktop
  • Digital pen and tablet support with tilt, twist, and pressure sensitivity
  • Elastic move tool using Pixar’s real-time elastic deformation methodology
  • Dynamic topology mode with advanced remeshing algorithms
  • Transform system with non-uniform scaling

Platform Availability:

  • PCVR version: Works on Windows with VR headsets (HTC Vive, Valve Index, Oculus Quest via link cable, Windows Mixed Reality)
  • Standalone version: Runs on Meta Quest 3/3S and Pro headsets with no PC required
  • Available on Steam and Meta Store

Special Offer: Purchases made before January 15, 2026 include exclusive free access to the standalone Quest version.

What Makes It Unique: Unlike many VR sculpting tools that use voxels, Shapelab uses polygonal mesh modeling, which allows for production-ready geometry and easier integration with professional workflows.