Kodon
Kodon VR
A genuinely ambitious VR and desktop 3D sculpting platform from TenkLabs AS (Norway) — offering voxel sculpting, surface sculpting and low-poly editing in a single hybrid VR/desktop workflow. Once considered the most promising VR sculpting tool in development. However, TenkLabs AS is now permanently closed and Kodon has not received meaningful updates since late 2023. We cannot recommend purchasing it in its current state.
TenkLabs AS — the Norwegian company behind Kodon — is listed as permanently closed on Crunchbase (2025). Steam community discussions from mid-2025 confirm the developers were facing bankruptcy, with one community member noting it was "radio silent" since 2023 and calling it "unethical that this is still for sale" in its current Early Access state.
Our recommendation: do not purchase Kodon. If you need a professional VR 3D sculpting tool for schools, Shapelab Max is actively developed, stable and available on standalone Meta Quest — no PC required.
What Was Kodon?
Kodon was a genuinely ambitious 3D sculpting platform from TenkLabs AS, a Norwegian company founded in 2017. Its vision was distinctive and compelling: a hybrid VR and desktop sculpting tool that let artists switch seamlessly between sculpting in virtual reality and working on a traditional desktop with a pen tablet — without changing software. Within VR, it offered three modes in a single package: volumetric voxel sculpting (great for blocking out shapes), surface sculpting (for fine detail), and low-poly polygon editing.
At its best — and professional reviewers who tried it in 2023–24 were genuinely impressed — Kodon offered a sculpting feel that rivalled ZBrush and Nomad in VR, with natural brush responsiveness and an intelligent UI that took the creative medium seriously. A professional 3D artist writing a Steam review noted they sculpted a character in 15 minutes that would have taken an hour in traditional software. Another professional preferred Kodon to Adobe Medium, Gravity Sketch and Masterpiece VR on the strength of its tools and performance.
Unfortunately, Kodon spent several years in Early Access without reaching a stable 1.0 release. Development stalled in late 2023. By mid-2024 there had been no updates and the Discord was reporting financial difficulties. By 2025, TenkLabs AS was listed as permanently closed. The software remains for sale on Steam but is not being maintained, updated or supported.
The Good, the Bad and the Reality
The picture that emerges is of a genuinely impressive tool — praised lavishly by professional 3D artists for its feel, speed and concept — that was chronically unstable, never made it out of Early Access, and is now orphaned by a closed developer. At its best it was one of the most exciting VR creative tools in development. At its worst it lost user work through save bugs and crashed unpredictably. It is now neither.
What Should Schools Use Instead?
Meta Quest 3 standalone
No PC needed
Polygon + voxel dual engine
Export to Blender / Unity
Education discounts
82% Very Positive on Steam
Focused on industrial design
Collaborative multiplayer
Free tier available
Strong for DT / Engineering
Best-in-class mobile sculpting
Highly stable and polished
Great for Art / DT classes
No headset needed
| Developer | Permanently closed |
| Last update | Late 2023 |
| Status | Abandoned Early Access |
| Steam score | Mixed — 64% (378) |
| Platform | PC VR · Steam only |
| Purchase? | ⛔ Not recommended |
