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Walk the Past VR

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⚓ VR History · Meta Quest · Steam · Narrative Walking Sim · 18th Century · All Ages
✨ Balandra Studios · Writer: Sam Gohra · Battle of Cartagena de Indias, 1741

Walk the Past VR

A narrated VR journey to the Battle of Cartagena de Indias, 1741 — one of the most dramatic and least-taught episodes of British colonial history. Walk through meticulous 3D reconstructions of Caribbean fortifications, listen to a fully voice-acted retelling of the battle from two narrators, read the beautifully written journals of fallen soldiers, and explore at your own pace in a world that blurs the line between museum and living history.

$9.99 Meta Quest · Steam · itch.io Balandra Studios ✓ Guided tour · 2 narrators ✓ Free exploration mode ✓ All ages
Meta Store — $9.99 Steam
Opening Narration

"You've come a long way, traveller. Crossed vast oceans, sailing against the tides of time. Welcome to the Battle of Cartagena de Indias, 1741. Come with me. I will show you the beaches and the forests, the Castles and the forts, our first staggering steps in the sand and our final desperate climb. So — would you care to come to shore?"

XR Rating
3.8
⭐⭐⭐⭐
Platform: Meta Quest · Steam · itch.io  ·  Price: $9.99  ·  Developer: Balandra Studios  ·  Writer: Sam Gohra · All ages
About the Experience

What is Walk the Past VR?

Walk the Past VR is a narrative historical VR experience developed by Balandra Studios and written by Sam Gohra. It is not a game in the conventional sense — there is no combat, no puzzles to solve, no score to achieve. It is closer to a living history museum or an audio-guided heritage site, translated into immersive virtual reality. You are placed inside a 3D reconstruction of Cartagena de Indias in 1741, during one of the most dramatic and least-known battles of British colonial history, and invited to explore it at your own pace with a narrator as your guide.

The experience centres on the Battle of Cartagena de Indias — a British attempt to capture the heavily fortified Spanish colonial port city in what is now Colombia, during the War of Jenkins' Ear. It was one of the largest amphibious military operations in history up to that point, involving approximately 186 British ships and over 23,000 troops under Admiral Edward Vernon, facing roughly 3,000 Spanish defenders commanded by the formidable Admiral Blas de Lezo. Despite an overwhelming numerical advantage, the British suffered a catastrophic defeat — losing as many as 18,000 men to battle, disease and tropical conditions. It remains one of Britain's worst colonial military failures and one of Spain's greatest defensive victories.

This is a story told almost entirely from the Spanish perspective — a deliberate choice by the developers. In British history teaching, Cartagena de Indias rarely features; in Colombian and Spanish history, Blas de Lezo is a national hero. Walk the Past VR offers something rare in school history VR: a significant event from the viewpoint of those who defended their city rather than those who attacked it.

Balandra Studios grew out of their existing work on a strategy game called Field of Arms, for which they had already invested significantly in 3D modelling of 18th-century fortifications and environments. Walk the Past VR repurposes that work into a VR walking experience — the benefit being that the architectural and environmental reconstruction has unusually high fidelity for an indie project. The environments include beaches, forests, castles and Spanish colonial fortifications, all reconstructed with care and attention to period accuracy.

Features

What's Inside

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Guided Narrated Tour — Two Narrators, Fully Voice-Acted
The main experience is a guided tour led by two narrators who retell the Battle of Cartagena de Indias as you walk through its environments. The script — written by Sam Gohra — is fully voice-acted and covers the strategic, human and emotional dimensions of the battle: the audacious British confidence before the assault, the desperate Spanish defence, the turning points that decided the outcome, and the lasting historical significance of a British defeat that is still barely taught in UK schools. The narration is described on the Steam page as "enthralling" — not the dry recitation of dates and commanders but a story told with genuine dramatic craft.
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3D Reconstructions — Beaches, Forests, Forts & Castles
The environments are built from Balandra Studios' pre-existing 3D asset work for Field of Arms — meaning the fortification models and colonial architectural reconstructions have been developed with more care and investment than would be expected from a small indie studio starting from scratch. You can explore beaches, forest paths, the interiors of Spanish colonial forts and castle battlements — all reconstructed to represent Cartagena de Indias as it appeared in 1741. Free movement is available throughout, with compass navigation to orient yourself and fast-travel options to specific points of interest if you want to jump directly to particular locations rather than walking the full route.
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Journals of Fallen Soldiers — Primary Source Style Writing
Scattered through the environment are readable journals written in the voice of soldiers who fought and died at Cartagena — a fictional primary source that functions like the kind of historical empathy exercise found in the best KS3 and KS4 History lessons. The journals are described on the store page as "beautifully written" — and given Sam Gohra's involvement as a dedicated writer, this is not marketing copy. For English and History teachers, the journals represent a ready-made example of historical fiction writing in the primary source tradition, directly applicable to discussion about how historians construct human narratives from incomplete records.
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Free Exploration Mode, Collectibles & Landmark Discovery
Beyond the main guided tour, a free exploration mode lets students move through the environments without narration — useful for a second pass focused on finding collectible objects scattered across the locations, or for quiet individual exploration at the student's own pace. Compass navigation is built in, and a landmark discovery system marks significant sites as students find them. A Non-VR mode is also available for the same content without a headset — a practical option for students who cannot use VR or for a teacher demonstration on a screen. The combination of guided tour and free exploration makes the experience repeatable: the first session is narrative-led, subsequent sessions become self-directed discovery.
Historical Context

The Battle of Cartagena de Indias, 1741

The Battle of Cartagena de Indias (March–May 1741) was fought during the War of Jenkins' Ear — a conflict between Britain and Spain arising from commercial tensions in the Caribbean and South America. The name derives from a British merchant captain, Robert Jenkins, who claimed to have had his ear severed by a Spanish coast guard officer in 1731 and produced what he said was the preserved ear before the House of Commons in 1738, inflaming public sentiment for war.

Admiral Edward Vernon, fresh from an early success capturing the port of Porto Bello (with just six ships — an action so celebrated that a London street is named after it), led a massive fleet of 186 ships and 23,600 troops against Cartagena. Contemporary British confidence was extraordinary: commemorative medals were struck in London before the battle showing Vernon receiving Cartagena's surrender. The British initially made progress, destroying the chain barrier across the Boca Chica channel and capturing Fort San Luis.

Spanish Admiral Blas de Lezo — who had already lost his left leg, left eye and right arm in previous battles — commanded the defence of Cartagena with approximately 3,000 troops against Vernon's force of over 23,000. After weeks of brutal fighting in tropical heat, Vernon's assault on Fort San Lázaro on 20 April 1741 ended in disaster — repelled with catastrophic losses. Between battle casualties and disease (dysentery and yellow fever ravaged the British camp), Vernon lost an estimated 18,000 men. He withdrew in humiliation.

The defeat was so catastrophic that the British government suppressed news of it to avoid public panic, while Spain celebrated Blas de Lezo as a national hero. In Colombian history the battle is remembered as the "Heroic City's" finest hour. Among the ordinary British soldiers who survived was Lawrence Washington — the older half-brother of George Washington, who named his Virginia plantation "Mount Vernon" after the admiral. This tiny detail connects one of the least-known British defeats to one of the most famous Americans in history.

School Value

Curriculum & Educational Fit

Narrative quality
92%
History — 18th century
80%
Age appropriateness
96%
English / historical writing
78%
PSHE / citizenship
72%
Curriculum specificity (UK)
32%

Walk the Past VR is most valuable for schools as a historical empathy and narrative quality experience — a demonstration of how immersive storytelling can make a distant historical event feel present and human. The experience is most immediately relevant to KS3 History units covering Britain and the wider world in the 18th century, the British Empire, and colonial conflict. However, the Battle of Cartagena de Indias does not appear explicitly on most UK GCSE History specifications, which means its curriculum fit depends significantly on how a teacher frames it.

For History, its greatest value is thematic: it illustrates British colonial ambition and overreach, the limits of military power, the experience of people on the receiving end of British expansion, and the complexity of historical narrative — a famous British "victory" (Porto Bello) followed by a catastrophic hidden defeat. It is an exceptional stimulus for discussions about whose history gets taught — why Cartagena barely features in British history textbooks while it is celebrated in Colombia and Spain. For English, the soldier journals model historical fiction writing in the voice of an ordinary person caught up in large events — directly applicable to historical narrative writing tasks. For PSHE and Citizenship, the Spanish perspective — defenders of their city against an invading colonial force — opens discussions about power, perspective and the ethics of empire that are central to post-colonial critical literacy. Suitable from Year 7 upwards; the battle involves death and combat but in a respectful, literary context — no graphic violence, no distressing content.

Best use in school: KS3 History — Britain and the world (18th century) · Colonial conflict and empire · "Whose history?" / multiple perspectives · War of Jenkins' Ear · English historical narrative writing stimulus · PSHE — power, colonialism and perspective · History enrichment and extension activity.
XR School Verdict
Narrative & writing quality9/10
Historical authenticity8/10
Environmental quality7/10
Age appropriateness9/10
UK curriculum specificity4/10
Breadth / replayability5/10
Bottom line: A beautifully written, thoughtfully crafted historical VR experience covering one of the least-known chapters of British colonial history — told from the perspective of those who successfully defended their city. The narrative quality and literary soldier journals set it apart from most history VR. The low UK curriculum specificity is the honest limitation: teachers will need to contextualise the Battle of Cartagena within a broader study unit rather than use it as a stand-alone curriculum resource. At $9.99 it is outstanding value for what it delivers.
Pros & Cons
✓ Beautifully written script (Sam Gohra)
✓ Fully voice-acted — 2 narrators
✓ Journals of fallen soldiers — literary depth
✓ Spanish perspective — rare in history VR
✓ Meticulous 3D fortification reconstruction
✓ Guided tour + free exploration modes
✓ Compass · fast travel · landmark discovery
✓ Non-VR mode — usable on screen
✓ All ages · respectful, no graphic content
✓ $9.99 — excellent value
✗ Very niche topic — rarely on UK specs
✗ Single battle / single location only
✗ Passive experience — not interactive
✗ Small developer — limited future content certain
Quick Info
PlatformMeta Quest · Steam · itch.io
Price$9.99
DeveloperBalandra Studios
WriterSam Gohra
SubjectBattle of Cartagena de Indias, 1741
ContextWar of Jenkins' Ear · Spain vs Britain
Narrators✓ 2 · fully voice-acted
Journals✓ Fallen soldiers · in-world
Non-VR mode✓ Available
Age rating✓ All ages (Year 7+)
Best forHistory · English · PSHE
Did You Know?

Among the British soldiers who survived the Battle of Cartagena was Lawrence Washington — the older half-brother of George Washington. He served under Admiral Vernon and, on returning to Virginia, named his plantation "Mount Vernon" in the Admiral's honour.

George Washington inherited Mount Vernon after Lawrence's death — and the rest is history. One of the least-taught British defeats is quietly connected to one of the most famous names in American history.

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Walk the Past VR · $9.99
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