Typing Simulator
Overview
- Developed and published by RUST LTD
- Released on Steam in Early Access on May 21, 2025
- Available in VR and can also be played without a VR headset
- Tagline: “Typing Simulator is not a game, it’s the future”
Core Purpose
The game is designed to help people learn touch typing and improve their typing speed and accuracy. The developers created it because existing typing games and apps didn’t meet their needs, so they built their own and decided to share it.
Learning System
- Uses word and letter frequency analysis to develop the learning curriculum
- Focuses on improving touch typing as quickly as possible
- Tracks in-game performance locally and customizes the experience based on player data
- Goal is to help users type quickly without looking at their hands
Game Modes
Learning Mode: Drills for lowercase, uppercase, punctuation, math, and symbol typing
Speed Tests: Includes both random and daily speed tests with leaderboards to track progress and compare with friends
Narrative Mode: Combines competitive typing with speed running elements
1k & 5k Challenges: Compete to achieve the fastest cumulative time typing the most common words in English
Six Different Drills: Additional challenges for extra difficulty
Workshop Mode: Build custom in-game keyboards
Distraction-Free Writing Mode: A focused environment for writing, with controlled visual and sonic elements
Performance Metrics
The game tracks multiple metrics beyond just speed, including:
- Accuracy
- Error reduction
- Consistency
- Habits that may lead to repetitive stress injuries
Customization
Built from the ground up to accommodate user-generated content, particularly custom keyboard designs
Community Features
- High scores and leaderboards
- Speed running competitions
- Active community on Steam discussion boards, Discord, subreddit, and other social channels
